Wastholm.com

Our technology allows users to easily "embed" pictures, logos, and videos within their videos. Changing an existing video is as easy as uploading it, and making a few clicks. (Or choose a video from our library.)

A 3D curve sketching system that captures some of the affordances of pen and paper for professional designers, allowing them to iterate directly on concept 3D curve models. The system coherently integrates existing techniques of sketch-based interaction with a number of novel and enhanced features. Novel contributions of the system include automatic view rotation to improve curve sketchability, an axis widget for sketch surface selection, and implicitly inferred changes between sketching techniques. We also improve on a number of existing ideas such as a virtual sketchbook, simplified 2D and 3D view navigation, multi-stroke NURBS curve creation, and a cohesive gesture vocabulary.

The SimpleCDN network is designed from the ground up for digital media streaming and delivery, and we have made jittery, buffering video a thing of the past.

In "Secret History of the Credit Card," FRONTLINE® and The New York Times join forces to investigate an industry few Americans fully understand. In this one-hour report, correspondent Lowell Bergman uncovers the techniques used by the industry to earn record profits and get consumers to take on more debt.

Bookmark

Ekiga.org

ekiga.org/, posted 2008 by peter in free linux messaging software video voice

Ekiga (formely known as GnomeMeeting) is an open source VoIP and video conferencing application for GNOME.

SubDVD drivs med målet att sprida speciella filmer från alla världens hörn. Vi letar efter de ovanliga, intressanta, extrema, bisarra och spännande filmerna.

Wreck A Movie is a new way of creating film brought about by the power of the Internet to connect people and spread information.

Spice up your colleagues' day with our Newton Virus, the first virus to introduce gravity to your laptop, causing the desktop icons to fall down as if subject to the gravitational pull from the real world.

|< First   < Previous   101–110 (115)   Next >   Last >|